Gallery

(click the thumbnails to view a larger image)

Name: "Flapper"

Author: Dave Burdick

Product Used: SkinVue6

Atmosphere Setup: Portrait Studio (Available at C3D)

Rendering Mode: Final

Description: A render of GlamGal Gena for V4 (Available at Renderosity)

Name: "Legs" - Warning: Nudity

Author: Dave Burdick

Product Used: SkinVue6

Atmosphere Setup: SkinVue6 GI Black Studio

Rendering Mode: Superior

Description: A V4 render

Name: "Sweaty Simon"

Author: Dave Burdick

Product Used: SkinVue6

Atmosphere Setup: Portrait Studio (Available at C3D)

Rendering Mode: Final

Description: An example of using SkinVue's wet skin features

Name: "Parched"

Author: Dave Burdick

Product Used: SkinVue6

Atmosphere Setup: SkinVue6 GI Outdoor

Rendering Mode: Final

Description: An example of using the SkinVue6 wet skin feature

Name: "Sunset Zen"

Author: Dave Burdick

Product Used: SkinVue6

Atmosphere Setup: SkinVue6 Spectral Sunset

Rendering Mode: Final

Description: The Victoria Monroe character with a custom tan line texture map helped along with SkinVue6 wetness.

 

Name: "Peg Portrait"

Author: Dave Burdick

Product Used: SkinVue6

Atmosphere Setup: Portrait Studio (Available at C3D)

Rendering Mode: Final

Description: Demonstration of the SkinVue6 Eye Shader.

 

Name: "Wet Skin Test"

Author: Dave Burdick

Product Used: SkinVue6

Atmosphere Setup: SkinVue6 GI custom

Rendering Mode: Final

Description: An example of wet skin created with SkinVue6.

 

Name: "SV6 Wet Skin"

Author: Dave Burdick

Product Used: SkinVue6

Atmosphere Setup: SkinVue6 GI Headshot

Rendering Mode: Final

Description: Comparison of various SV6 wetness settings

 

Name: "PinkPassion"

Author: Dave Burdick

Product Used: SkinVue6

Atmosphere Setup: Portrait Studio (Available at C3D)

Rendering Mode: Final

Description: A demonstration of rim lighing with SkinVue6.

 

Name: "Miki"

Author: Dave Burdick

Product Used: SkinVue6

Atmosphere Setup: SkinVue6 GI Headshot

Rendering Mode: Final

Description: A Miki character example render.

 

Name: "Art Rendering with Render Filters"

Author: Dave Burdick

Product Used: SkinVue6

Atmosphere Setup: Standard

Rendering Mode: Final

Description: An example render using the SkinVue6 "Vargas" render filter

 

Name: "Buxom Bev (Vargas Filter)"

Author: Dave Burdick

Product Used: SkinVue6

Atmosphere Setup: GR Indoor

Rendering Mode: Final

Description: Luluee's Buxom Bev character from Renderosity.  SkinVue6 Enhanced materials with Luluee's textures and Second Skin clothes.  The pin-up look was created using the SkinVue6 Vargas render filter along with additional softening in PSP. 

Name: "This Old Man"

Author: Dave Burdick

Product Used: SkinVue6

Lighting Setup: One directional light from the upper right, 5% softness, 66% shadows

Atmosphere Setup: SkinVue6 GI Black Studio

Rendering Mode: Final

Description: A Zbrushed M3 character using SkinVue Enhanced materials and a texture map from Kym Leys called "Charles" at Renderosity.

Name: "Melanie"

Author: Trevor Black

Product Used: SkinVue2

Lighting Setup: An HDRI map and a point light for the eye speculars

Atmosphere Setup: Custom

Rendering Mode: Final

Description: A wonderful image created by Trevor Black, one of the SkinVue2 beta testers.  Amazing photo-like quality using only an HDRI map for the lighting.

Name: "Memories"

Author: Bruno Memain

Product Used: SkinVue2

Lighting Setup: HDRI

Atmosphere Setup: Custom

Rendering Mode: Final

Description: A powerful. emotional image created by Bruno Memain using SkinVue2

Name: "Cold Light"

Author: Uwe Mattern

Product Used: SkinVue2

Lighting Setup: Unknown

Atmosphere Setup: Unknown

Rendering Mode: Ultra

Description: An exceptional SkinVue2 render from Uwe Mattern, a very accomplished artist and character creator.  The character is named "Lydia", a Uwe Mattern creation. Notice the depth of field technique Uwe employs.

Name: SkinVue2 Eye Shader

Author: Dave Burdick

Product Used: SkinVue2

Lighting Setup: One directional light from front

Atmosphere Setup: SkinVue HeadShot Studio

Rendering Mode: Final

Description: A comparison of the SkinVue2 eye shader against the standard Poser import

Name: "Poolside Pose"

Author: Andrew Feller

Product Used: SkinVue2

Lighting Setup: One directional light from the upper right rear pointing downward, 5% softness

Atmosphere Setup: Custom Radiosity

Rendering Mode: Final

Description: A gorgeous render from Andrew Feller using a custom radiosity atmosphere.  Excellent balance between diffuse and specular light.

Name: "Procedural Skin Portrait"

Author: Dave Burdick

Product Used: SkinVue2

Lighting Setup: One directional light from the left, 5% softness, 100% shadows

Atmosphere Setup: SkinVue Standard Black Studio

Rendering Mode: Final

Description: SkinVue Procedural materials (no texture maps for the head and body skin).  Hair painting in PSP.

Name: "Hooterella"

Author: Dave Burdick

Product Used: SkinVue2

Lighting Setup: One directional light front left - 100% shadows

Atmosphere Setup: SkinVue2 Cel Shading

Rendering Mode: Final

Description: Prog's Hooterella V3 character from Renderosity.  SkinVue2 Cel Shading materials fully procedural.  An alpha plane image for the blue background. 

Name: "Wet"

Author: Dave Burdick

Product Used: SkinVue2

Lighting Setup: Uses SkinVue2 Lattice Studio scene

Atmosphere Setup: SkinVue2 Lattice GI LDRI

Rendering Mode: Final

Description: Uses Morris's Miss April texture with SkinVue2.