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Name: "Flapper" Author: Dave Burdick Product Used: SkinVue6 Atmosphere Setup: Portrait Studio (Available at C3D) Rendering Mode: Final Description: A render of GlamGal Gena for V4 (Available at Renderosity) |
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Name: "Legs" - Warning: Nudity Author: Dave Burdick Product Used: SkinVue6 Atmosphere Setup: SkinVue6 GI Black Studio Rendering Mode: Superior Description: A V4 render |
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Name: "Sweaty Simon" Author: Dave Burdick Product Used: SkinVue6 Atmosphere Setup: Portrait Studio (Available at C3D) Rendering Mode: Final Description: An example of using SkinVue's wet skin features |
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Name: "Parched" Author: Dave Burdick Product Used: SkinVue6 Atmosphere Setup: SkinVue6 GI Outdoor Rendering Mode: Final Description: An example of using the SkinVue6 wet skin feature |
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Name: "Sunset Zen" Author: Dave Burdick Product Used: SkinVue6 Atmosphere Setup: SkinVue6 Spectral Sunset Rendering Mode: Final Description: The Victoria Monroe character with a custom tan line texture map helped along with SkinVue6 wetness.
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Name: "Peg Portrait" Author: Dave Burdick Product Used: SkinVue6 Atmosphere Setup: Portrait Studio (Available at C3D) Rendering Mode: Final Description: Demonstration of the SkinVue6 Eye Shader.
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Name: "Wet Skin Test" Author: Dave Burdick Product Used: SkinVue6 Atmosphere Setup: SkinVue6 GI custom Rendering Mode: Final Description: An example of wet skin created with SkinVue6.
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Name: "SV6 Wet Skin" Author: Dave Burdick Product Used: SkinVue6 Atmosphere Setup: SkinVue6 GI Headshot Rendering Mode: Final Description: Comparison of various SV6 wetness settings
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Name: "PinkPassion" Author: Dave Burdick Product Used: SkinVue6 Atmosphere Setup: Portrait Studio (Available at C3D) Rendering Mode: Final Description: A demonstration of rim lighing with SkinVue6.
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Name: "Miki" Author: Dave Burdick Product Used: SkinVue6 Atmosphere Setup: SkinVue6 GI Headshot Rendering Mode: Final Description: A Miki character example render.
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Name: "Art Rendering with Render Filters" Author: Dave Burdick Product Used: SkinVue6 Atmosphere Setup: Standard Rendering Mode: Final Description: An example render using the SkinVue6 "Vargas" render filter
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Name: "Buxom Bev (Vargas Filter)" Author: Dave Burdick Product Used: SkinVue6 Atmosphere Setup: GR Indoor Rendering Mode: Final Description: Luluee's Buxom Bev character from Renderosity. SkinVue6 Enhanced materials with Luluee's textures and Second Skin clothes. The pin-up look was created using the SkinVue6 Vargas render filter along with additional softening in PSP. |
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Name: "This Old Man" Author: Dave Burdick Product Used: SkinVue6 Lighting Setup: One directional light from the upper right, 5% softness, 66% shadows Atmosphere Setup: SkinVue6 GI Black Studio Rendering Mode: Final Description: A Zbrushed M3 character using SkinVue Enhanced materials and a texture map from Kym Leys called "Charles" at Renderosity. |
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Name: "Melanie" Author: Trevor Black Product Used: SkinVue2 Lighting Setup: An HDRI map and a point light for the eye speculars Atmosphere Setup: Custom Rendering Mode: Final Description: A wonderful image created by Trevor Black, one of the SkinVue2 beta testers. Amazing photo-like quality using only an HDRI map for the lighting. |
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Name: "Memories" Author: Bruno Memain Product Used: SkinVue2 Lighting Setup: HDRI Atmosphere Setup: Custom Rendering Mode: Final Description: A powerful. emotional image created by Bruno Memain using SkinVue2 |
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Name: "Cold Light" Author: Uwe Mattern Product Used: SkinVue2 Lighting Setup: Unknown Atmosphere Setup: Unknown Rendering Mode: Ultra Description: An exceptional SkinVue2 render from Uwe Mattern, a very accomplished artist and character creator. The character is named "Lydia", a Uwe Mattern creation. Notice the depth of field technique Uwe employs. |
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Name: SkinVue2 Eye Shader Author: Dave Burdick Product Used: SkinVue2 Lighting Setup: One directional light from front Atmosphere Setup: SkinVue HeadShot Studio Rendering Mode: Final Description: A comparison of the SkinVue2 eye shader against the standard Poser import |
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Name: "Poolside Pose" Author: Andrew Feller Product Used: SkinVue2 Lighting Setup: One directional light from the upper right rear pointing downward, 5% softness Atmosphere Setup: Custom Radiosity Rendering Mode: Final Description: A gorgeous render from Andrew Feller using a custom radiosity atmosphere. Excellent balance between diffuse and specular light. |
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Name: "Procedural Skin Portrait" Author: Dave Burdick Product Used: SkinVue2 Lighting Setup: One directional light from the left, 5% softness, 100% shadows Atmosphere Setup: SkinVue Standard Black Studio Rendering Mode: Final Description: SkinVue Procedural materials (no texture maps for the head and body skin). Hair painting in PSP. |
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Name: "Hooterella" Author: Dave Burdick Product Used: SkinVue2 Lighting Setup: One directional light front left - 100% shadows Atmosphere Setup: SkinVue2 Cel Shading Rendering Mode: Final Description: Prog's Hooterella V3 character from Renderosity. SkinVue2 Cel Shading materials fully procedural. An alpha plane image for the blue background. |
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Name: "Wet" Author: Dave Burdick Product Used: SkinVue2 Lighting Setup: Uses SkinVue2 Lattice Studio scene Atmosphere Setup: SkinVue2 Lattice GI LDRI Rendering Mode: Final Description: Uses Morris's Miss April texture with SkinVue2. |
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