|
|||
| SkinVue 8 is a VuePython-Powered, integrated application that performs human skin rendering and runs on the PC and Mac. It works by adding a custom, fully adjustable, skin shader and eye shader to your imported Poser and DAZ characters. SkinVue 8 also contains specially built atmospheres optimized to produce vivid human skin renderings. The process of adding the SkinVue 8 shader to your Poser and DAZ characters is fully automated, taking only seconds to inject the SkinVue 8 materials and shader functions. All of the skin shading variables are fully adjustable, providing maximum flexibility to achieve the look you desire. SkinVue 8 contains 3 base shading modes: Enhanced - for photo-real rendering using your character texture maps, Procedural - highly realistic skin rendering using no texture maps, and Toon - a cel shading, cartoon skin renderer. | |||
|
What's New in SkinVue SkinVue 8.0
SkinVue 7.2
SkinVue 7.0
SkinVue 6.3
SkinVue 6.2
SkinVue 6.1
SkinVue 6.0
|
|||
|
High Fidelity Human Skin Realism The SkinVue 8 Shader System was developed to provide fast, high quality human skin renders using E-On Software’s Vue 8 graphics software. It works with both DAZ and Poser-based characters imported from either Poser of DAZ Studio. |
![]() |
||
|
Fully Integrated Application SkinVue 8 is a fully integrated, VuePython powered application with its own cross platform wxPython user interface which runs on the PC and Mac. It's tabbed dialog style walks you though each of the major steps necessary to create beautiful human skin renders. SkinVue 8 fully automates the process of swapping Poser materials to SkinVue 8 materials and retains your original texture and bump maps. The SkinVue 8 Modifier Tab, allows you to adjust any of the skin variables including Fresnel, Skin Spots, Veins, Skin Warmth, Tone, Splotching, Skin Dirt, Skin Wetness,Cel Outline Width, Specular Intensity, and Specular Shine. You can selectively adjust any or all of the SkinVue 8 materials. |
![]() |
||
|
Platform Support SkinVue 8 runs on both Windows and Mac and supports all 32-bit and Windows 64-bit platforms (XP, Vista, and Windows 7) |
![]() |
||
|
Three Skin Types To Choose From There are three base skin texture options to choose from including Enhanced: standard SkinVue 8 skin using the imported Figure's texture and bump maps, Procedural: fully procedural skin using no texture maps, or Toon: cartoon skin with texture maps. |
![]() |
||
|
WetSkin Shader SkinVue 8 includes a completely revamped wet skin effect shader that has been generalized to work with all character types. It includes a new specular highlight model that adds much more vivid realism for producing skin wetness that ranges from slightly moist to drenched.
|
![]() |
||
|
Sub-Surface Scattering (SSS) Sub-Surface Scattering (SSS) is a phenomena which causes thinner parts of skin to appear more translucent. There are three components of the SSS phenomena: shadows which appear more red, thin skin parts (e.g. Ears, Nostrils) appear brighter and glow red, and reddish shadow edges. The red tinting is caused by the underlying skin layers and blood to show through slightly. SkinVue 8 accomplishes SSS by manipulating the luminosity and color material channels via a luminosity map. As a result, SkinVue 8 SSS is very fast while delivering very realistic results. |
![]() |
||
|
Skin Adjustments SkinVue 8 contains a number of adjustment dials to allow full customization of the skin appearance. Skin adjustments include:
|
![]() |
||
|
Skin Shader Effects SkinVue 8 contains materials that can be layered on top of the base skin to produce a wide variety of effects such as blood, bruises, wounds, chain mesh clothing with displacement, robots, and reptilian skin.
|
![]() |
||
|
Custom Eye Shader SkinVue 8 contains a powerful eye shader to add vivid realism, particularly for close-up portrait renders. Eye warmth, luminance and reflection variables are fully adjustable. Luminance, Saturation and Tint can be set for both the EyeWhite and Iris. Also, an Eye Glint shader is used in SkinVue 8 which supports both Ray-Traced and Reflection Mapped eye highlights.
|
![]() |
||
|
Supports Poser and DAZ Studio Imports SkinVue 8 will work on characters imported into Vue from either Poser (Using Vue's Poser Importer) or DAZ Studio(using Vue's .obj or collada importer). |
![]() |
||
|
Optimized Atmospheres SkinVue 8 contains 20 atmospheres which have been optimized to produce vivid skin renderings. All of these files are accessible through the SkinVue 8 interface or the standard Vue interface. Included are 8 HDRI atmospheres. All atmospheres have be re-optimized for Vue 8's indirect lighting models.
|
![]() |
||
|
Character Plugins Included with SkinVue 8 are two comprehensive character plugins - DAZ Character Plugin and Poser Character Plugin which automatically inject the SkinVue shader into the Poser or DAZ character. The plugins are also platform independent so they will run on either the PC or Mac. The DAZ and Poser plugins work with the entire family of characters for each respective vendor:
|
![]() |
||
|
Fully Integrated Help System All of the SkinVue documentation is fully integrated into the SkinVue 8 application including context sensitive help. Read the SkinVue 8 User Guide here: |
|
||